Sepsis

This project was created during the year 2013 - 2014: With the help of Johan Lambot, Julien Hemmerlé, Thibaud Gayraud, Sébastien Van Elverdinghe, Etienne Lechevallier and Me.
The game is designed for PS3 and runs @ 60 frames per second in FullHD with antialiasing using FreshEngine. I was in charge of the level design, the integration of the assets in the game engine, the optimisation and the creation of some assets and textures.

Sepsis Gameplay

Thomas meurisse screenshot 09
Thomas meurisse screenshot 01
Thomas meurisse screenshot 011
Thomas meurisse screenshot 012
Thomas meurisse screenshot 02
Thomas meurisse screenshot 013
Thomas meurisse screenshot 03
Thomas meurisse screenshot 06
Thomas meurisse screenshot 04
Thomas meurisse screenshot 07
Thomas meurisse screenshot 05
Thomas meurisse screenshot 08
Thomas meurisse screenshot 010